Dragon’s Prophet was a game produced by Sony Online Entertainment. I was responsible for the core development, and the launch of the site. This included design heavy marketing pages, a pre-order page, as well as an extensive graphic parallax single-page web experience that educated players about the game’s history.
In addition to the front end development, I also created a Twitter API plugin for the site that allowed community management teams to communicate with players through Twitter using the website as the UI.
The site launched on a tight deadline to present the game at the E3 2013 trade show.